KodeFlow Studios™

Freelance Game Developer • Procedural Systems • Indie Studios

Ahmed El Kadii

I build gameplay systems, procedural generators, and technical tools for indie developers and small studios. Hands-on experience across Unity, Godot, and low-level C — from a single shipped feature to a full game. Direct communication, clean code, no hand-holding required.

Ahmed El Kadii

Tech Stack

Game Engines

UnityGodotBlender

Languages

C#CGDScriptKotlinJava

Backend

Spring BootPostgreSQLREST APIsJWT Auth

Tools

GitDockerLinuxFigmaAffinity

Courses

C

C Programming

From zero to systems-level understanding. Memory, pointers, structs, and real projects.

Available
OpenGL

OpenGL Basics

Rendering pipeline, shaders, transformations, and building your first 3D scenes.

Coming Soon
Game Engine Development

Game Engine Dev

Build a game engine from scratch in C. ECS, rendering, physics, and audio.

Coming Soon

Services

Full details

Custom Game Development

Gameplay mechanics, procedural systems, AI, custom tools, and engine-level features. I scope the work, build it clean, and deliver. From a single system to a complete game.

View pricing

Technical Consulting

Stuck on architecture? Debugging a gnarly system? I can help you design, review, or untangle whatever's slowing the project down.

Get in touch

Courses & Certificates

Programming and game development courses taught the way I wish I'd learned — hands-on, low-level, no fluff. Optional 1-on-1 assessment for certification.

Browse courses

Have a game that needs building?

Tell me what you're making. I'll tell you what I can do with it.